- WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
- WHAT will your game teach the player about your topic? (Be specific!)
- WHERE does your game happen?
- Describe the world you will design for your game.
- How will this setting add to the learning experience?
- HOW does your game world teach the player about your topic?
- What happens in the world that helps the player learn?
- How does the player use what they learned to make something happen in the game?
- WHY is a game a better way of understanding your topic than a quiz?
2. To excercise and eat healthy
3. A square environment
4. To jump hurdles
5. More interaction